AI Insights · Timothy · October 2021
Top 5 iOS Character Collection Games in Switzerland, Q3 2021
In Q3 2021, the top 5 character collection games on iOS in Switzerland saw varied performance in weekly downloads, revenue, and active users. Notable trends include revenue peaks and fluctuating user engagement.
During Q3 2021, the top 5 character collection games on iOS in Switzerland demonstrated diverse performance metrics in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, reveals notable trends and fluctuations across these popular titles.
Subway Surfers from Sybo Games ApS experienced a peak in weekly revenue of around $4.2K at the end of June, followed by a decline to about $565 by the end of September. Downloads showed an initial surge, reaching approximately 5.2K in mid-July before stabilizing around 2.2K by the end of the quarter. Active users started at 69.5K in late June, increasing to over 81K in early August, before declining to around 59.2K by the end of September.
Clash Royale from Supercell saw its highest weekly revenue at approximately $341K in early September, while other weeks fluctuated significantly, with the lowest being around $94.7K by the end of September. Weekly downloads remained relatively steady, peaking at 3.8K in late June and ending the quarter at about 2.1K. Active users began at 141.6K in late June, experienced some fluctuations, and settled at 128.5K by the end of Q3.
Pokémon GO by Niantic, Inc. showed a substantial revenue spike in mid-July, reaching approximately $231K, with other weeks varying between $29K and $119K. Downloads saw a peak of around 3.2K in mid-July, gradually decreasing to about 976 by the end of September. Active users started at 54.8K in late June, increased to nearly 68.5K in early August, and then decreased to around 57.4K by the end of the quarter.
In Brawl Stars, also from Supercell, weekly revenue peaked at approximately $186K in late June, with other weeks showing earnings between $66.7K and $152.4K. Downloads saw a steady trend, starting at 2.7K and ending at around 2.2K. Active users began at 69.4K, fluctuated throughout the quarter, and ended at about 57.2K.
EA SPORTS FC™ Mobile Soccer by Electronic Arts had varied weekly revenue, peaking at around $26.2K in early August, with other weeks ranging from $9.7K to $17.2K. Downloads peaked at 3.3K in mid-July, dropping to about 1.5K by the end of September. Active users started at 22.5K in late June, declined to around 16.2K by mid-September, and then slightly increased to 19.8K by the end of the quarter.
These insights, derived from Sensor Tower, provide a comprehensive overview of the performance of top character collection games on iOS in Switzerland for Q3 2021. For more detailed analytics and trends, visit Sensor Tower.